Immortals Fenyx Rising was born out of a Cyclops bug in Assassin’s Creed Odyssey
Immortals Fenyx Rising Development Lead Scott Phillips admitted in an interview with IGN that the game was actually inspired by a bug from Assassin’s Creed Odyssey.
Recall that Immortals Fenyx Rising (formerly Gods & Monsters) is a three-dimensional action game in the entourage of the myths of Ancient Greece: gods, titans, fantastic creatures.
According to Phillips, the first thought about the game, which would later become Immortals Fenyx Rising, came to him when looking at one of the bugs in Assassin’s Creed Odyssey – as a result of an error, the crew members of the protagonist’s ship could turn into Cyclops.
“It was kind of one of those moments when you say to yourself, ‘Wow. Yes, it would be really cool to make a game tied entirely to this mythology, ” Phillips recalled.
The developer commented on the similarity of the game with The Legend of Zelda: Breath of the Wild. Phillips assures that the Immortals Fenyx Rising team was inspired not so much by the hit from Nintendo as by the heroic fantasy in general (Dungeons & Dragons, The Lord of the Rings).
Previously, Ubisoft said that the concept of Immortals Fenyx Rising was influenced not only by Breath of the Wild but other action-adventure games as well. For example, Jak and Daxter and Banjo-Kazooie.
Immortals Fenyx Rising will be released on December 3 on PC (Uplay, Epic Games Store), PS4, PS5, Xbox One, Xbox Series X, and S, Nintendo Switch, and Google Stadia. The name change for the game was recently inadvertently explained by the US Patent and Trademark Office.