ACE for Games solution set introduced

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It applies to speech, animation and more

Nvidia introduced a product called Avatar Cloud Engine (ACE) for Games, which is needed, among other things, in order to create non-player characters (NPCs) based on artificial intelligence in video games. 

artificial intelligence
artificial intelligence

ACE is a set of real-time artificial intelligence solutions for the end-to-end development and deployment of interactive avatars and digital human models applications. In this case, we are talking about the creation of characters in games. 

Developers of middleware, tools, and games can use ACE for Games to create and deploy custom AI speech, conversation, and animation models in their software and games, according to the press release. 

ACE for Games solution set introduced

Generative AI has the potential to revolutionize how players interact with playable characters and greatly enhance game immersion. Based on our expertise in AI and years of experience working with game developers, Nvidia is leading the way for Generative AI in games 

At the same time, ACE for Games is offered to developers not only in the form of a common set of tools, but also in the form of several ready-made basic models: 

  • Nvidia NeMo – for building, configuring and deploying language models using proprietary data. Large language models can be customized with characters’ knowledge and backstories and protected from counterproductive or insecure conversations with NeMo Guardrails;
  • Nvidia Riva – for automatic speech recognition and text-to-speech, allowing for live speech;
  • Nvidia Omniverse Audio2Face – for instantly creating expressive face animation of a game character for any speech track.

The company notes that its technology will soon appear in several games, including STALKER 2: Heart of Chornobyl, where the developers use Audio2Face.  

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