Flintlock: The Siege of Dawn, the latest entry into the crowded Soulslike genre, has officially launched on PC, PlayStation 5, and Xbox Series X|S. Developed with the support of Sweet Baby, a company known for its promotional efforts, the game has unfortunately failed to impress critics.
A Familiar Soulslike Experience
Reviews for Flintlock: The Siege of Dawn have been largely lukewarm, with many critics pointing to its lack of originality and derivative gameplay mechanics. The game, while competent, struggles to stand out from the plethora of Soulslike titles that have flooded the market in recent years.
Reviewers have criticized the game’s narrative, describing it as “boring” and “lacking direction.” The world-building and character development have also come under fire, with critics finding them to be underdeveloped and unengaging.
Combat, while competent, has been described as repetitive and lacking depth. The game’s RPG systems have also been criticized for being unnecessary and adding little to the overall experience.
Critical Reception
Several prominent gaming outlets have weighed in on Flintlock: The Siege of Dawn, with scores generally hovering around the 60-65 range.
- IGN Italy awarded the game a 6/10, criticizing its incoherent narrative and lack of direction.
- GamingTrend gave the game a score of 60/100, noting its failure to differentiate itself from other Soulslike titles.
- Press Start also gave the game a 6/10, highlighting the game’s unnecessary RPG systems and underdeveloped ideas.
On aggregate review platforms, Flintlock: The Siege of Dawn currently holds a Metacritic score of 68 and an OpenCritic score of 65.
FAQs
When was Flintlock: The Siege of Dawn released?
Flintlock: The Siege of Dawn was released on July 18th.
What is the general consensus on Flintlock: The Siege of Dawn?
Critics have generally given Flintlock: The Siege of Dawn mixed reviews, with many criticizing its lack of originality and depth.
What are the main criticisms of Flintlock: The Siege of Dawn?
Critics have pointed to the game’s generic gameplay, weak narrative, and underdeveloped RPG systems.