In Mass Effect Legendary Edition, certain camera angles will be changed, including due to fixation on Miranda’s buttocks

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In Mass Effect Legendary Edition, certain camera angles will be changed, including due to fixation on Miranda’s buttocks

EA and BioWare recently announced the release date for the Mass Effect Legendary Edition. In parallel, the developers of the remaster talked with the media and talked about the cut addition and the lack of multiplayer. And now, the latest information came from an interview with the Metro edition with the director of development of reissues of Mass Effect Mac Walters (Mac Walters). According to him, some camera angles will change in the remasters, including to avoid the emphasis on Miranda’s buttocks.

Mass Effect

The director stated, “Kevin Meek (character and environment director) mentioned the individual camera angles that were… why were they focused on Miranda [Lawson ]’s buttocks? So in some cases, we said, “Okay, we can make a change here.” But to change the whole model or something like that really [was not our task] … this decision [different camera angles] was made as part of other creative decisions

The Mass Effect Legendary Edition will be released on May 14, 2021, on PC, PS4, and Xbox One, while the Nintendo Switch version is still in question. The system requirements for the collection of remasters can be found at this link

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