Is Microsoft on the Acquisition Spree Again? Activision Blizzard Might Not Be the End

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The gaming industry witnessed a historic event in January 2022 when Microsoft announced its acquisition of Activision Blizzard, a behemoth boasting iconic franchises like Call of Duty, World of Warcraft, and Candy Crush. This monumental deal, valued at a staggering $68.7 billion, sent shockwaves through the industry. While many anticipated this to be Microsoft’s final power move, recent developments suggest otherwise.

A Hint of Acquisitions to Come?

A seemingly innocuous social media post has sparked speculation about Microsoft’s future acquisition plans. A user named IdleSloth84_ noticed that Rima Alaily, the corporate vice president of Microsoft’s group for competition and market regulation, posted a job listing for an Assistant General Counsel position. What piqued the gaming community’s interest was Alaily’s specific role during the Activision Blizzard acquisition. She spearheaded Microsoft’s legal team throughout the entire process, making her a crucial figure in securing this landmark deal.

The additional detail that Sarah Bond (President of Xbox) and Laurie Wright (Corporate Vice President of Microsoft Gaming) “liked” Alaily’s post further fueled the speculation. This subtle social media interaction could be interpreted as a show of support for Alaily’s hiring efforts, potentially signifying the importance of this new position.

Why Another Acquisition Spree Makes Sense for Microsoft

While the Activision Blizzard acquisition was undoubtedly a significant move, Microsoft’s ambitions in the gaming industry extend far beyond. Here’s why another acquisition spree wouldn’t be surprising:

The Growing Cloud Gaming Market: Cloud gaming is rapidly emerging as a revolutionary force in the industry. Microsoft’s xCloud service directly competes with giants like Sony’s PlayStation Now and Google Stadia. Acquiring studios with established franchises and diverse development expertise would bolster Microsoft’s cloud gaming offerings, attracting a wider audience.

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The Metaverse Race: The concept of the metaverse, a virtual world where users can interact and engage in shared experiences, has captured the imagination of tech giants. Microsoft views gaming as a critical entry point into the metaverse. By acquiring studios with experience in building immersive online worlds, Microsoft can solidify its position in this nascent market.

Strengthening Game Pass: Microsoft’s subscription service, Xbox Game Pass, boasts a vast library of games. Adding titles developed by newly acquired studios would significantly enhance Game Pass’s value proposition, enticing more players to subscribe. This, in turn, would generate recurring revenue for Microsoft.

Who Could Be Microsoft’s Next Target?

While it’s impossible to predict with certainty, here are some potential companies Microsoft might be eyeing:

Studios with Established Franchises: Companies like Ubisoft (Assassin’s Creed, Far Cry) or Electronic Arts (FIFA, Battlefield) possess well-known franchises with dedicated fan bases. Acquiring such studios would instantly boost Microsoft’s game library and attract new players.

Mobile Gaming Powerhouses: The mobile gaming market is a goldmine, and Microsoft currently lacks a dominant presence. Companies like King Digital Entertainment (creators of Candy Crush Saga) or Scopely (known for Star Trek Fleet Command) could be attractive targets to expand Microsoft’s mobile gaming footprint.

VR/AR Developers: As virtual and augmented reality technologies mature, studios specializing in these areas could be valuable acquisitions. This aligns with Microsoft’s vision for the metaverse and cloud gaming.

FAQs

Is Microsoft confirmed to be making further acquisitions?

There is no official confirmation from Microsoft regarding future acquisitions. However, the recent job listing and industry trends suggest they might be exploring new deals.

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What are the potential benefits of Microsoft acquiring another gaming company?

Benefits could include a more robust Game Pass library, stronger cloud gaming offerings, and a more competitive position in the metaverse race.

What are the potential drawbacks of Microsoft acquiring another gaming company?

Drawbacks could include increased market dominance by Microsoft, potentially leading to less competition and innovation in the gaming industry. Additionally, regulatory hurdles might delay or even block future acquisitions.

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