New details of STALKER 2: weapons, locations and the size of the development team
Studio GSC Game World has published an expanded version of answers to the most popular questions regarding STALKER 2 on the Vkontakte social network. Thanks to this, grains of new information about the game has appeared. The developers talked about the weapons, locations, and the number of people working on the project.
When asked what technologies are used to create STALKER 2, the following answer was given: “The visual component is the most important part of immersion in the world of STALKER 2. Our team of more than 300 employees strives to use the most advanced technologies. For example, motion and face capture, photogrammetry is involved in production. ” Almost all the information from this statement was already known, but it was the first time that GSC Game World mentioned the number of developers. True, it is not yet known whether the mentioned number includes people hired temporarily, or it is exclusively about full-time employees. For example, as of February 2019, there were 400 people on the Cyberpunk 2077 team.
The creators’ comment regarding the arsenal in STALKER 2 states: “There will be over 30 types of firearms in the game. Each of them will have its own sets of modifications. ” Viewers could see some of the equipment from the project in a recent video from the ID @ Xbox event.
The developers also mentioned that in STALKER 2, it would definitely be possible to visit Cordon, the Duga radar station, Pripyat, and other locations. And in response to a question about the engine, they refused to tell which version of Unreal Engine they use in production.; the