So that gamers can better evaluate latency. AMD introduced the System Lag metric

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AMD has added a new metric to its latest driver called System Lag.

AMD
AMD

System Lag is designed to display the delay between the generation of frames by the engine of a particular game and their further rendering by the video card.

So far, the metric only works with adapters that support Anti-Lag+, which means that we are talking about video cards and iGPUs based on RDNA 3. That is, these are primarily Radeon RX 7000 adapters.

So that gamers can better evaluate latency. AMD introduced the System Lag metric

System Lag is the measured delay between the moment a game generates a frame and the GPU finishing rendering. This does not include factors such as display latency, which can be further increased by features such as advanced sync. Additionally, system latency does not take into account the additional latency in generating frames from AMD Fluid Motion Frames. You can use the frame generation latency metric to show this. System latency is only available when Radeon Anti-Lag+ is enabled. For Anti-Lag+ games that support both DirtectX11 and 12, system lag is only available in DirectX 12.

With the new metric, AMD wants to let gamers understand how useful the Anti-Lag+ technology that was introduced with FSR 3 is.

Let us remind you that Anti-Lag+ is an improved version of Anti-Lag and is designed to synchronize frames to reduce latency.

Besides the fact that Anti-Lag+ only works with the latest video cards, it is only available in certain games.

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