The developers of Marvel’s Spider-Man: Miles Morales talk about the variety of accessibility settings in the game

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The developers of Marvel’s Spider-Man: Miles Morales talk about the variety of accessibility settings in the game

Insomniac Games has published a list of accessibility settings that players can expect at the launch of the upcoming superhero action movie Marvel’s Spider-Man: Miles Morales on their microblog.

Marvel Spider Man
Marvel Spider-Man

To the options already available in the original Marvel’s Spider-Man (automatic completion of QTE, changing quick button presses to holding down, turning off the mini-map) will add a change in the control scheme.

In addition, in Marvel’s Spider-Man: Miles Morales it will be possible to enable assistance during chases, aiming and solving puzzles, enlarge the “window” for dodging and release three charges of the web in one shot.

Insomniac Games also promises to add an option to change the method of activating venom skills and parkour/swinging on the web mode from holding a button to a single press.

Among other things, Marvel’s Spider-Man: Miles Morales will have camera settings (orientation assistance), subtitles (size, color, background), contrast, and size of in-game icons and pointers.

Marvel’s Spider-Man: Miles Morales will be released on November 12 on PS4 and PS5. A remaster of the original Marvel’s Spider-Man will be included with the full edition of the game – this is the only way to purchase an updated version.

The release of Marvel’s Spider-Man: Miles Morales is still a few days away, but Western journalists have already shared their opinion about the game. On Metacritic, the project has 84% ​​(PS4) and 85% (PS5).

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