Added NVIDIA Reflex support to Overwatch: latency reduced to 2x
In multiplayer games, delays are one of the key parameters that determine the outcome of battles. It is to minimize latency that NVIDIA has developed a set of measures under the general name Reflex. Gradually, more and more competitive games are receiving support for Reflex – now Overwatch has joined
The latest test update brought NVIDIA Reflex support to PTR (Public Test Region) servers. According to internal NVIDIA tests, when this parameter is activated, system latencies can sometimes be halved: