Added NVIDIA Reflex support to Overwatch: latency reduced to 2x
In multiplayer games, delays are one of the key parameters that determine the outcome of battles. It is to minimize latency that NVIDIA has developed a set of measures under the general name Reflex. Gradually, more and more competitive games are receiving support for Reflex – now Overwatch has joined
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The latest test update brought NVIDIA Reflex support to PTR (Public Test Region) servers. According to internal NVIDIA tests, when this parameter is activated, system latencies can sometimes be halved: