Assassin’s Creed Valhalla narrative director talks about how developers come up with references to past games in the series
Edition Kotaku communicates with narrative director Assassin’s Creed Valhalla Darby McDevitt (Darby McDevitt). In a conversation, he explained how the developers tie the different parts of the franchise together. It turned out that Ubisoft does not have a single big plan: various references and intricacies of facts arise during production.