Humankind’s 4X strategy will be delayed – now slated for release on August 17
Until recently, Humankind was slated to launch on April 22 in the PC version. But Amplitude, along with Sega, pushed the launch of the historical 4X strategy back to August 17th. Time will be spent on improving aspects of the project such as accessibility, the pace of development, balance, diplomacy, AI, and others.
Amplitude promises to continue to work closely with the community, calls Humankind its greatest masterpiece, and is pleased with the reviews. At the same time, the developers presented a video in which they brought a cut of the gameplay of the participants in testing the OpenDev scenario Lucy and thanked the community for their feedback:
On the reasons for the postponement of the premiere, the head of the studio and creative director Romain de Waubert de Genlis said: “It was great to see how the community enjoyed the game in the sessions of the OpenDev program, and to receive from the positive (and constructive!) feedback. Players have always been a key element of the Amplitude philosophy. Moving to August will give us additional time to work with the community and improve the game for the best experience on the premiere day. “
The team will focus on the above features of the game, which the community drew attention to during their study of Lucy’s OpenDev scenario (in which 4 eras and 40 cultures were proposed for testing).
As a waiting bonus, the studio will add additional free content for all Humankind preorders – Lucy and Edgar Allan Poe avatar packs to better customize their leaders.
Judging by the page on Steam, the Russian localization of Humankind will be limited to the interface and subtitles.