The Last of Us development studio needed an economy designer for an online action game with elements of service games

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Last updated on December 8th, 2022 at 02:52 pm

The Last of Us development studio needed an economy designer for an online action game with elements of service games

The GameSpot portal drew attention to an economy designer’s position for a multiplayer project with game services elements in the vacancy section of the Naughty Dog studio.

The Last of us
The Last of us

The successful interviewee will need to help Naughty Dog create rewards and self-expression for users and ensure games’ longevity.

In particular, the future designer will have to “invent, implement and adjust the system of the economy and the progress of the players.” Simultaneously, the candidate for the position requires “extensive knowledge of multiplayer action games

At least one multiplayer development of Naughty Dog is already known – the online mode The Last of Us Part II, which was planned to be released separately from the main game.

Whether the vacancy mentioned is actually related to The Last of Us Part II multiplayer is unclear. Earlier it was reported that Naughty Dog is working on several projects, including a single.

According to Naughty Dog co-director Neil Druckmann, the studio is currently busy with something ” very cool “ and needs dozens of new employees in various specialties.

The Last of Us Part II was released in June 2020 exclusively on PS4. The game’s plot campaign has earned high marks from journalists and very harsh criticism from ordinary gamers.

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