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AMD Radeon RX 6800 performance in 3DMark and Tomb Raider with “rays” is encouraging

AMD Radeon RX 6800 performance in 3DMark and Tomb Raider with “rays” is encouraging

Uniko’s Hardware editor shared a leak regarding the ray tracing performance of the AMD Radeon RX 6800 graphics card. The results have not been confirmed, but the editor of this resource usually does not share fabricated information and has published reliable leaks more than once in the past.

Radon RX 6800

He posted three screenshots: the result of a synthetic benchmark from 3DMark Time Spy (preset – performance) and two screenshots from Shadow of the Tomb Raider with ray tracing enabled. The alleged Radeon RX 6800 (unnamed and not shown in the screenshot) is likely an engineering sample. It is noteworthy that the accelerator worked in conjunction with a relatively cheap 6-core and 6-thread AMD Ryzen 5 3500X processor.

The screenshot shows the overall Time Spy score of 12,704 and 16,775 in the graphics test. Although the overall score is useless for direct comparisons (since it depends on the processor chosen), the graphics card’s performance score tells us something. For example, the average GeForce RTX 3080 is 15,700 points, which means the AMD graphics card is slightly faster. However, we do not know which driver was used for the Radeon RX 6800 and whether it was overclocked.

An editor from UH also posted two screenshots allegedly showing the AMD Radeon RX 6800 in Shadow of the Tomb Raider at 2560 × 1440 and 4K (3840 × 2160). It should be added that the game was tested with ray-traced shadows turned on and rated “high quality”. The action-adventure game uses DirectX Raytracing (DXR), which AMD RDNA2 already supports: calculations are accelerated using hardware blocks in Navi 21.

The Radeon RX 6800 in Shadow of the Tomb Raider averaged 80 fps at 1440p, and 46 fps in 4K. This is a good result: for comparison,  in our tests, the Palit GeForce RTX 3070 GamingPro OC video card showed 82 and 53 fps in this game, respectively, in the mode with active DLSS scaling.

AMD previously provided its official data on the performance of Radeon RX 6000 graphics cards in Shadow of the Tomb Raider, but the game did not include ray traced shadows, and testing was performed in conjunction with the latest Ryzen 5000 series processors using the Smart Access feature Memory, which provides the CPU with direct access to the memory of the video card.

AMD is set to release the Radeon RX 6000 series of graphics cards on November 18th. The Radeon RX 6800 includes 60 compute units, 16 GB of GDDR6 memory with a 256-bit bus, and a special high-speed 128 MB buffer. Some estimates suggest that the RDNA 2’s ray tracing performance may be lower than the Amperes.

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