Microsoft spoke about DirectX 12_2. Support will be in AMD RDNA2, Intel Xe-HPG, NVIDIA RTX and Qualcomm Snapdragon

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Microsoft spoke about DirectX 12_2. Support will be in AMD RDNA2, Intel Xe-HPG, NVIDIA RTX and Qualcomm Snapdragon

Microsoft has expanded the capabilities of its DirectX 12 API by introducing a new feature level for DirectX 12_2. The update, which brings DirectX 12 capabilities closer to DirectX 12 Ultimate, will be supported by NVIDIA GeForce RTX and Quadro RTX accelerators, as well as AMD graphics cards based on the upcoming RDNA2 architecture, Intel Xe-HPG discrete graphics and the upcoming Qualcomm Snapdragon family of next-generation platforms.

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Let’s make it clear right away that feature level DirectX 12_2 is not a new version of the API. While the standard set of DirectX API functions is supported by any card, the feature level is rather an extension of the set of basic functions that are supported only by certain video cards. For example, the ray tracing technology found on NVIDIA GeForce 20 Series graphics cards is a feature level feature. In other words, the feature level shows what exactly a particular hardware or software platform supports.

In its blog, Microsoft notes that feature level DirectX 12_2 is characterized by support for DirectX Ray Tracing 1.1, Mesh Shaders 1 (increases the image quality when rendering a large number of complex objects in the scene), Variable Shading Rate 2.0 (dynamically adjusts shading, reduces the load on the GPU and improves performance) and Sampler Feedback 0.9 (works on the same principle as the previous technology).

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