The Deathloop hero will be able to take weapons and items from one cycle to another, but not immediately

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The Deathloop hero will be able to take weapons and items from one cycle to another, but not immediately

Death loop director Dinga Bakaba in an interview with Game Informer, shared new details of the roguelike shooter Arkane Studios. Besides, a selection of exclusive screenshots and concept art of the project has appeared on the publication’s website.

Deathloop
Death loop

Recall that Deathloop tells the story of a hired killer named Colt stuck in a time loop. To break the cycle, you need to kill the eight ideologues. One of them is the hunter Julianne Blake – a second player can control her.

Death loop takes place on the Black Reef Island, which, as Bakaba admitted, is actually quite small (only one fishing town) and “much smaller” Karnaki from Dishonored 2.

According to Bakaba, Deathloop’s biggest attraction is its structure. All eight targets must be eliminated within 24 hours and, as it turned out, in a specific order (dictated by the plot).

At first, the task will seem impossible. Over time, Colt will find useful loopholes: for example, he will learn to take weapons, trinkets (items for amplification), and plates (unlock new skills) from one cycle to another.

Banaba also doubted that speedrunners would be able to run Deathloop in 12 minutes (previously, it was reported that the passage would take from 12 to 16 hours), and a person who would find a way to complete the game without firing a shot promised to arrange in Arkane Studios.

Death loop will be released on May 21 this year for PC (Steam, Bethesda Launcher) and PS5. The recent joining of ZeniMax Media to Microsoft did not affect the game’s platform owner – the project remained a temporary console exclusive for the PS5.

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