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Home Ubisoft

Ubisoft India denies graphics issues with Prince of Persia: the Sands of Time remake

Ubisoft India denies graphics issues with Prince of Persia: the Sands of Time remake

After months of leaks and rumors, Ubisoft has released Prince of Persia: The Sands of Time Remake. Initial reactions to the game were mostly negative. The remake will retain the plot and gameplay of the original game, but not its visual style. According to Ubisoft India, this was done on purpose and not due to any budget constraints.

Prince-of-Persia-The-Sands-of-Time-Remake_1
Prince-of-Persia-The-Sands-of-Time-Remake_1

Prince of Persia: The Sands of Time Remake Development Lead Pierre Sylvain-Girls spoke about this to The Mako Reactor.

“If you take a game that was made 17 years ago, there is definitely a whole bunch of possibilities for improving the graphics, and we really wanted to give the game a unique look, because Prince of Persia: The Sands of Time is a fairy tale,” he said. – […] So we decided to apply a unique visual treatment to make this game stand out from the others. This is not another Assassin’s Creed or Prince of Persia from 2008. It must be unique. This magic, this fairy tale manifests itself through saturation, through light, so reworking the visual component of the game is another challenge. “

While the desire to give the Prince of Persia: The Sands of Time remake a fairytale feel may explain some of the game’s visuals, it certainly has technical problems. However, Sylvain-Fat insists that this is not the case. According to him, the issue of budget or resources is simply not worth it – the project is being fully developed.

“Timeline and budget are not a problem. Quality is of the utmost importance to Ubisoft and we have kept that in mind from the beginning. The project has been in development for two and a half years. We have 170 employees on this project, not to mention other investments in infrastructure and technology to create a modern game. No, there were no budget cuts or release dates for the game, ”he said.

In his defense, the head of the development of the remake cites the AnvilNext 2.0 engine, which, in his opinion, is not suitable for a linear adventure game like Prince of Persia. Yes, indeed, AnvilNext 2.0 is used in Assassin’s Creed, but also in the very compact Tom Clancy’s Rainbow Six Siege and For Honor .

The remake of Prince of Persia: The Sands of Time goes on sale on January 21st on PC, Xbox One, and PlayStation 4.

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