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Wildermyth Devs Take a Hiatus: No Sequel Planned

The world of Wildermyth, the critically acclaimed narrative-driven tactical RPG, is experiencing a period of transition. While the development team, Worldwalker Games, recently released the roguelike-inspired DLC “Omenroad,” they’ve announced a pause in active development. This article delves into the details of this hiatus, the future of Wildermyth, and the creative vision behind Worldwalker Games.

Wildermyth Devs Take a Hiatus
Wildermyth Devs Take a Hiatus

Farewell, for Now: The Conclusion of Active Development

Wildermyth’s journey has reached a significant milestone. In a heartfelt announcement, co-owner Nate Austin revealed the completion of active development for the game. This means no further content updates or major features are planned. However, Worldwalker Games remains committed to providing essential bug fixes and ongoing support for the existing game.

The decision to conclude active development isn’t a reflection of the “Omenroad” DLC’s performance. Austin emphasizes that “Omenroad” is “going well,” suggesting a strong reception from the player base.

Beyond Wildermyth: A Studio in Hibernation

While Wildermyth’s development comes to a close, the story of the Worldwalker Games doesn’t necessarily end here. The announcement hints at a strategic pause for the studio. Worldwalker Games is entering a state of “hibernation,” signifying a period of regrouping and recalibrating.

This decision stems from a desire to explore fresh creative avenues. As Austin explains, “The only way we know [to find a new project] is to go into a metaphorical wilderness for a while.” The team acknowledges the dedication poured into Wildermyth over the past eleven years and expresses no immediate interest in a sequel.

A Look Back and a Look Forward: Celebrating Achievements and Embracing New Horizons

Worldwalker Games has much to be proud of with Wildermyth. The game garnered critical acclaim for its innovative blend of tactical combat, storytelling elements, and emergent gameplay. It carved a niche within the tactical RPG genre and established Worldwalker Games as a studio to watch.

This hiatus allows the team to leverage their experience and creative spark. By taking a step back and exploring new possibilities, Worldwalker Games paves the way for future projects that could potentially surpass even Wildermyth’s achievements.

FAQs

Q: Is Wildermyth getting a sequel?

A: As of now, there are no plans for a Wildermyth sequel. Worldwalker Games has expressed no desire to create one at this time.

Q: Is Wildermyth development completely stopping?

A: Active development for new content has concluded. However, Worldwalker Games will provide essential bug fixes and ongoing support for the existing game.

Q: Why is Worldwalker Games taking a hiatus?

A: The studio wants to explore new creative avenues and regroup after working on Wildermyth for eleven years.

Q: Will Worldwalker Games create a new game in the future?

A: While details are uncertain, the announcement suggests the possibility of future projects after the “hibernation” period.

Q: Can I still play Wildermyth?

A: Absolutely! Wildermyth remains a complete and playable experience, and the game will continue to be supported with bug fixes.

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Tags: hiatusindie game developmentNarrative-Driven RPGOmenroad DLCtactical RPGWildermythWildermyth Devs Take a HiatusWorldwalker Games

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