Modder postpones public release of his 60fps patch for Bloodborne until February 2021

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Last updated on December 8th, 2022 at 02:38 pm

Modder postpones public release of his 60fps patch for Bloodborne until February 2021

Blogger and modder Lance McDonald in the comments under his October video announced a delay in the public release of an unofficial patch that adds 60fps support to Bloodborne.

Modder

We will remind, earlier the modder promised to put the amateur patch in the public domain if Sony Interactive Entertainment and/or From Software do not improve the technical component of the game when working on the PlayStation 5.

So, in the end, it happened: on the console of the new generation, Bloodborne loads much faster than the previous one, but otherwise it functions exactly the same as it did on the PlayStation 4.

McDonald did not abandon his promise but warned that with the current pace of work, the preparation of an unofficial update for a public release will drag on until February 2021.

In his microblog, the modder also mentioned that the postponement of the release of the patch is not connected with the information that suddenly fell on McDonald about the development of the Bloodborne remaster or threats from Sony.

“If the patch is delayed, it does not mean that I secretly found out about the re-release of Bloodborne or received a threat from Sony, so do not be happy ahead of time,” McDonald advised.

Bloodborne was released in March 2015 exclusively on PS4. How exactly it turned out to achieve 60 frames / s in the game, McDonald previously talked about in an interview with Digital Foundry and his own microblog.

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